showing 8 games

namepublisher(developer)year arrow_downwarddescription
The Witness Infocom1985 labelimageminimize
Deadline Infocom1986Difficulty Level: | Junior | Introductory | Standard | Advanced |[b]>>Expert<<[/b]|
[Zerothis]
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Leather Goddesses of Phobos Infocom1986 labelimageminimize
Wishbringer Infocom1986 labelimageminimize
Zork I: The Great Underground Empire Infocom1986
[76]***Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert |

Enter the Great Underground Empire to collect the Nineteen Treasures of Zork in this text-adventure (interactive fiction) without graphics.
[Zerothis]
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Beyond Zork: The Coconut of Quendor Infocom1987THE LEGEND OF ZORK CONTINUES WITH AN EXCITING NEW STYLE OF INTERACTIVE FICTION.

Dread times have befallen the Kingdom of Quendor. The wizards have mysteriously disappeared. The Enchanter's Guild Hall lies in ruins. Villages are abandoned, drunken men mutter strange tales, and vicious monsters haunt the streets and wastelands. Now it falls on you, a lowly peasant, to unravel the meaning behind these ominous events. Will you accept the challenge?

Of course you will. For you're a hardy adventurer, ready to confront the most fearsome foe. And in Beyond Zork, you have an arsenal of new weapons and abilities at your disposal.

You start by designing your own character. Choose from such diverse attributes as strength, endurance, compassion, and luck, or let the computer select for you. As you venture onward, your character will evolve, reflecting your success in your quest.

Beyond Zork's sophisticated new interface makes interaction more natural than ever. In the heat of battle, the special function keys let you strike the decisive blow with a single keystroke. There's even an on-screen map to chart your progress!

As you grow in experience and abilities, you realize that you're being prepared for a great task, a task of which you know nothing... as yet. Your search for the answer will lead you deep underground, where unspeakable monsters guard the world's most fabulous treasure - the fabled Coconut of Quendor.

Beyond Zork was written by Brian Moriarty, award-winning author of Wishbringer and Trinity. Fans of Infocom's fantasy series will recognize characters and locations from previous stories, while old and new players alike will enjoy exploring the Zorkian landscape as their challenge increases and their character grows in strength and power.***
[80]***
[57]***
[4]***
[1]
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Bureaucracy Infocom1987A hilarious interactive fiction by Douglas Adams (Author of The Hichhicker's Guide to the Galaxy series of books) based on a real incident in Adam's life triggered by bank's bureaucracy. As the bank was featured in this game, they eventually decided to issue a written apology to Douglas Adams, but sent it to his old address.

The entire game experience does not deviate from the theme of bureaucracy. This includes the installation process, feelies, and packaging which denotes the probable lack of the buyer's compliance with the licensing agreement. Also in on the packaging are customer reviews complaining about the game's quirky compatibility with ProDOS, error ridden feelies, unrelated instruction manual, false in-game hints, added time and difficulty of getting the game through customs outside of the USA, errors in printing, difficulty in opening the packaging, inability to register the product which actually required additional payment, and how the game doesn't make any sense. All complaints are true. The game notably does not prominently post a difficulty level; see the spoiler below.[spoiler=show difficulty;hide difficulty]Difficulty Level: | Junior | Introductory | Standard |[b]>>ADVANCED<<[/b]| Expert |[/spoiler]
[zerothis]
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Zork Zero: The Revenge of Megaboz Infocom1989 labelimageminimize
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